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	<title>Comments on: UX lecture &#8211; part three</title>
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	<link>http://monkeypi.net/2006/07/04/ux-lecture-part-three/</link>
	<description>Enough random posts...</description>
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		<title>By: andyr</title>
		<link>http://monkeypi.net/2006/07/04/ux-lecture-part-three/comment-page-1/#comment-107</link>
		<dc:creator>andyr</dc:creator>
		<pubDate>Wed, 12 Jul 2006 12:56:05 +0000</pubDate>
		<guid isPermaLink="false">http://monkeypi.net/?p=58#comment-107</guid>
		<description>thanks for the explanation.. that makes more sense. Although we don&#039;t do either, mainly because of maintenance I guess.</description>
		<content:encoded><![CDATA[<p>thanks for the explanation.. that makes more sense. Although we don&#8217;t do either, mainly because of maintenance I guess.</p>
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		<title>By: theMonkey</title>
		<link>http://monkeypi.net/2006/07/04/ux-lecture-part-three/comment-page-1/#comment-95</link>
		<dc:creator>theMonkey</dc:creator>
		<pubDate>Wed, 05 Jul 2006 17:12:21 +0000</pubDate>
		<guid isPermaLink="false">http://monkeypi.net/?p=58#comment-95</guid>
		<description>Sure, &lt;strong&gt;andyr&lt;/strong&gt;. Thanks for the feedback.

There is a bit of confusion over the difference between &quot;demonstrations&quot; and &quot;simulations&quot; in the industry. My personal opinion is that they are very different animals, and should be used for entirely different things.

Typically, a demonstration is a &lt;em&gt;&lt;strong&gt;passive&lt;/strong&gt; multimedia experience.&lt;/em&gt; For instance, it could be a short video clip. Demos are useful for illustrating short, simple tasks. You can think of them as &quot;screen shots on steroids.&quot; For these reasons, they are especially well-suited for online documentation, perhaps embedded in a topic alongside their text-based instruction counterparts.

Simulations, on the other hand, are &lt;em&gt;&lt;strong&gt;active&lt;/strong&gt; multimedia experiences,&lt;/em&gt; and are largely used for training purposes. Where a demo would say, &quot;click here,&quot; then show what happens when a user &lt;em&gt;clicks there&lt;/em&gt;, a simulation would say, &quot;click here,&quot; then &lt;strong&gt;wait&lt;/strong&gt; for the user to click there before proceeding. The user receives feedback as he/she maneuvers through the sim (hint captions, failure captions, etc.).

For these reasons, simulations are best used in e-learning and training modules.

&lt;a href=&quot;Javascript:void(0);&quot; onclick=&quot;window.open(&#039;http://www.myfilehut.com/userfiles/114650/monkeyDemo.swf&#039;, &#039;popupWin&#039;, &#039;toolbar=0, width=800, height=600&#039;)&quot; rel=&quot;nofollow&quot;&gt;Here is a typical &lt;strong&gt;demonstration&lt;/strong&gt;&lt;/a&gt;&lt;em&gt;(224 KB, pops in a new window)&lt;/em&gt;. Only a few seconds long, you could see how this could &quot;replace&quot; (or at least reinforce) a complex text-based procedure. The user does nothing but sit and watch.

&lt;a href=&quot;Javascript:void(0);&quot; onclick=&quot;window.open(&#039;http://www.myfilehut.com/userfiles/114650/monkeySimulation.swf&#039;, &#039;popupWin&#039;, &#039;toolbar=0, width=800, height=600&#039;)&quot; rel=&quot;nofollow&quot;&gt;Here is a typical &lt;strong&gt;simulation&lt;/strong&gt;&lt;/a&gt;&lt;em&gt;(345 KB, pops in a new window)&lt;/em&gt;. The user is prompted to take an action, and must accomplish that action before the simulation continues.

I apologize for the crudeness of these examples... I threw them together quickly.</description>
		<content:encoded><![CDATA[<p>Sure, <strong>andyr</strong>. Thanks for the feedback.</p>
<p>There is a bit of confusion over the difference between &#8220;demonstrations&#8221; and &#8220;simulations&#8221; in the industry. My personal opinion is that they are very different animals, and should be used for entirely different things.</p>
<p>Typically, a demonstration is a <em><strong>passive</strong> multimedia experience.</em> For instance, it could be a short video clip. Demos are useful for illustrating short, simple tasks. You can think of them as &#8220;screen shots on steroids.&#8221; For these reasons, they are especially well-suited for online documentation, perhaps embedded in a topic alongside their text-based instruction counterparts.</p>
<p>Simulations, on the other hand, are <em><strong>active</strong> multimedia experiences,</em> and are largely used for training purposes. Where a demo would say, &#8220;click here,&#8221; then show what happens when a user <em>clicks there</em>, a simulation would say, &#8220;click here,&#8221; then <strong>wait</strong> for the user to click there before proceeding. The user receives feedback as he/she maneuvers through the sim (hint captions, failure captions, etc.).</p>
<p>For these reasons, simulations are best used in e-learning and training modules.</p>
<p><a href="Javascript:void(0);" onclick="window.open('<a href="http://www.myfilehut.com/userfiles/114650/monkeyDemo.swf&#039;" rel="nofollow">http://www.myfilehut.com/userfiles/114650/monkeyDemo.swf&#039;</a>, &#8216;popupWin&#8217;, &#8216;toolbar=0, width=800, height=600&#8242;)&#8221; rel=&#8221;nofollow&#8221;>Here is a typical <strong>demonstration</strong><em>(224 KB, pops in a new window)</em>. Only a few seconds long, you could see how this could &#8220;replace&#8221; (or at least reinforce) a complex text-based procedure. The user does nothing but sit and watch.</p>
<p><a href="Javascript:void(0);" onclick="window.open('<a href="http://www.myfilehut.com/userfiles/114650/monkeySimulation.swf&#039;" rel="nofollow">http://www.myfilehut.com/userfiles/114650/monkeySimulation.swf&#039;</a>, &#8216;popupWin&#8217;, &#8216;toolbar=0, width=800, height=600&#8242;)&#8221; rel=&#8221;nofollow&#8221;>Here is a typical <strong>simulation</strong><em>(345 KB, pops in a new window)</em>. The user is prompted to take an action, and must accomplish that action before the simulation continues.</p>
<p>I apologize for the crudeness of these examples&#8230; I threw them together quickly.</p>
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		<title>By: andyr</title>
		<link>http://monkeypi.net/2006/07/04/ux-lecture-part-three/comment-page-1/#comment-93</link>
		<dc:creator>andyr</dc:creator>
		<pubDate>Wed, 05 Jul 2006 06:27:14 +0000</pubDate>
		<guid isPermaLink="false">http://monkeypi.net/?p=58#comment-93</guid>
		<description>another interesting installment.

Can you clarify what you mean by simulation. Is this an animation of someone performing a task, or is it more than that.

An example would be great.</description>
		<content:encoded><![CDATA[<p>another interesting installment.</p>
<p>Can you clarify what you mean by simulation. Is this an animation of someone performing a task, or is it more than that.</p>
<p>An example would be great.</p>
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