Archive for the 'Photoshop/Illustrator' Category

Meh

Adobe has revealed a new logo for the Photoshop family of products.

I love Photoshop. I do not love this logo. It reminds me of something I’d throw together if someone gave me two minutes to come up with a logo and was holding a gun to my head the entire time. And insisted that I [...]

Save Pluto

Hilarious Photoshop contest over at Worth1000: “Promote and advertise the ninth planet.”

Funny stuff.
Link
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Photoshop goodness

Do methane lakes exist on Titan? The Cassini spacecraft orbiting Saturn has returned data and imagery indicating that it is a possibility.
I found myself imagining what a methane lake would look like from the shoreline… frigid, viscous liquid; hissing a drizzly mist as Titan’s strong winds rolled over it; with Titan’s yellow mist blurring the [...]

The best Photoshop sharpening technique

Mis-sharpening is one of the most common image enhancement errors. For some reason, people seem to go crazy with the sharpening tool… “I must sharpen, sharpen, SHARPEN MORE!!”
What they don’t realize is that fake sharpness is not real sharpness. The goal of sharpening should be to bring out fine details that are already present [...]

Conversation with Warnock

Two years ago, information design guru Conrad Taylor had a fascinating conversation with John Warnock, founder of Adobe Systems. They discussed Warnock’s history with Adobe, and the evolution of type design and desktop publishing.
Mr. Taylor has published an edited transcript (68 KB PDF) of the interview at the Electronic Publishing Specialist Group site.
Reading Warnock’s take [...]

Photoshop goodness

The newest “fad” in the digital art world is the faux mixed media collage look, made famous by Tiphanie Brooke’s work over at antigirl.
Mixing faces and good photography with vector shapes, abstract items, and text is the hallmark of this style. Here’s my first crack at it:

Click to embiggenate. (170 KB JPEG)
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Photoshop goodness

More Photoshop imagery. I painted a large, dry, double-planet, orbiting an unseen star. In the distance, a typical binary star system shines. I used the LunarCell engine to render the planet’s surface, and my own processes for the other objects.
If you want the image for desktop wallpaper, choose your size and download:

1280 x 1024 resolution [...]




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